This is a subjective, mostly utilitarian "mod". I spend all my time in Ambarino, and use Vestigia, which makes it near-impossible to see at night. I like the darkness, but still want to be able to travel a road at night, so I added lanterns on sticks as guideposts.

I've lit every pathway/road (I'm pretty sure) into Ambarino, as far north as Colter, and no further. I figured there wouldn't be a reason to have to road to the Adlers' ranch, given (without further mods) it is burnt down and abandoned. 

This is literally the first map edit I've uploaded, but I made a [hasty] attempt to illuminate while preserving some sense of immersion by using a light type that might be found on a remote mountain path. Admittedly the amount of lamp posts is a bit much in some places, and uses only one type on lamp, and I may clean it/expand upon it at a later date. For now, I've included both the [tested and working] .YMAP file (MUST HAVE Lenny's Mod Loader), and the .XML file (MUST HAVE MapEditor), in case you wish to make any changes to it, or don't want to use the YMAP for whatever reason (XML-to-YMAP
 conversion tool: https://redm.khzae.net/lambda2ymap/)
I don't mind this being reuploaded to wherever, just credit me, please and thank you.


----------INSTALLATION---------------

1. Make sure you have either all files required for Lenny's Mod Loader or MapEditor (Scripthook & version.dll [I have NOT tested this with dinput8.dll])
2a. If using the YMAP (LML req.), drop the "lml" folder into your RDR2 directory. Easy Peasy.
2b. If using the XML (MapEditor req.), drop the "MapEditor" folder into your RDR2 directory. Also easy.


